---------------------------------------------------------DASH 4v4 MONOTYPE SINGLES RULES---------------------------------------------------------
Rules apply to both Gym Leaders & Challengers unless stated otherwise.
* You may not use any Pokémon or items that are banned from the S/V National Dex meta. [Click here to see a list of restrictions
[https://www.smogon.com/dex/sv/formats/national-dex/].
* The following Pokémon are allowed: Dragapult, Annihilape, Dracovish, Roaring Moon, and Eternal (AZ) Floette
* You must follow the Pokémon Limits [Gyms are 4v4 battles].
* You cannot use the following moves: Triple Axel, Springtide Storm, Technoblast, Rage Fist, Fishious Rend, Double Iron Bash, Baton Pass, Destiny Bond, Dragon Rage, Dragon Tail, Endeavor, Whirlwind, Roar, Circle Throw or Transform.
* You cannot use the following items: Weakness Policy, Red Card and Rusted Shield
* You cannot use Pokémon with the following abilities: Arena Trap, Imposter, Mirror Armor (bugged), Moody, Power Construct or Shadow Tag.
* You must follow the following clauses in all battles: Bag, Evasion, OHKO, Sleep and Species [For more info Click Here [https://www.smogon.com/ss/articles/clauses]].
* You must follow Stall Clause (You may not have more than two direct/indirect healing moves and one healing ability)-- See Additional Information below.
*Revival Blessing Clause: Players cannot use Revival Blessing more than one (1) time per battle. This includes using Revival Blessing via moves like Sleep Talk or Copycat/Mirror Move/etc.
* Battle Rules should always be used to raise the level of Challengers Pokémon to lvl 100.
Challenger Exclusive Rules:
* You must always throw out your Pokémon before the leader and start with the same Pokémon.
* You may not name your Pokémon names with the intent to confuse your opponent. (IE: Renaming a Honchcrow to Crobat to make your opponent think they can use a psychic move on it.)
* You may only bring 4 Pokémon with you to a battle.
* You may not borrow Pokémon from other players in order to challenge gyms, they must be your own Pokémon, that you have trained with your ideas. If you’ve purchased a Pokémon in a trade you may still challenge a gym as long as it follows the previous rules. Gym Leaders may still disqualify you if they feel you’re using a Pokémon/team that’s not yours. For example if you’re using the same team & strategy that a Gym Leader lost to the previous day, they may see fit to disqualify you. You will be punished accordingly.
* You may not disclose any Gym Leader teams or counters/strategies in order to beat specific Gym Leaders/Gyms (Jail).
Leader Exclusive Rules:
* You must use at least three (3) Pokémon that align with your gym type, but you may use one (1) Pokémon that is a typing of your choice as your 'Wildcard' mon.
* Your Pokémon should be the exact level of the gym cap.
* A Mega Pokémon that does not start out as the same typing as the gym, but mega evolves into the typing is allowed (IE: Mega Lopunny in a fighting gym). It must mega the first turn that it is able.
*A Mega Pokémon that starts with the same typing as the gym, but mega evolves into a typing other than the gym's typing (IE: Mega Gyarados in a flying gym) is also allowed.
---------------------------------------------------------DASH 6v6 DUAL-TYPE SINGLES RULES---------------------------------------------------------
Rules apply to both Gym Leaders & Challengers unless stated otherwise.
* You may not use any Pokémon or items that are banned from the S/V National Dex meta. [Click here to see a list of restrictions
[https://www.smogon.com/dex/sv/formats/national-dex/].
* The following Pokémon are allowed: Dragapult, Annihilape, Dracovish, Roaring Moon, and Eternal (AZ) Floette
* You must follow the Pokémon Limits [Gyms are 6v6 battles].
* You cannot use the following moves: Triple Axel, Springtide Storm, Technoblast, Rage Fist, Fishious Rend, Double Iron Bash, Baton Pass, Destiny Bond, Dragon Rage, Dragon Tail, Endeavor, Whirlwind, Roar, Circle Throw or Transform.
* You cannot use the following items: Weakness Policy, Red Card and Rusted Shield.
* You cannot use Pokémon with the following abilities: Arena Trap, Imposter, Mirror Armor (bugged), Moody, Power Construct or Shadow Tag.
* You must follow the following clauses in all battles: Bag, Evasion, OHKO, Sleep and Species [For more info Click Here [https://www.smogon.com/ss/articles/clauses]].
* You must follow Stall Clause (You may not have more than three direct/indirect healing moves and two healing abilities) --See Additional Information below.
*Revival Blessing Clause: Players cannot use Revival Blessing more than one (1) time per battle. This includes using Revival Blessing via moves like Sleep Talk or Copycat/Mirror Move/etc.
* Battle Rules should always be used to raise the level of Challengers Pokémon to lvl 100.
Challenger Exclusive Rules:
* You must always throw out your Pokémon before the leader and start with the same Pokémon.
* You may not name your Pokémon names with the intent to confuse your opponent. (IE: Renaming a Honchcrow to Crobat to make your opponent think they can use a psychic move on it.)
* You may not borrow Pokémon from other players in order to challenge gyms, they must be your own Pokémon, that you have trained with your ideas. If you’ve purchased a Pokémon in a trade you may still challenge a gym as long as it follows the previous rules. Gym Leaders may still disqualify you if they feel you’re using a Pokémon/team that’s not yours. For example if you’re using the same team & strategy that a Gym Leader lost to the previous day, they may see fit to disqualify you. You will be punished accordingly.
* You may not disclose any Gym Leader teams or counters/strategies in order to beat specific Gym Leaders/Gyms (Jail).
Leader Exclusive Rules:
* You must use three (3) Pokémon that align with each of the gym's types (Example: In a Poison/Dark Gym, you must use three Pokémon that have the poison typing, and three that have the dark typing). If a Pokémon is both types, you may choose which type it counts towards (Example: Alolan Muk could be used as either type).
* Your Pokémon should be the exact level of the gym cap.
* A Mega Pokémon that does not start out as the same typing as the gym, but mega evolves into the typing is allowed (IE: Mega Lopunny in a fighting gym). It must mega the first turn that it is able.
*A Mega Pokémon that starts with the same typing as the gym, but mega evolves into a typing other than the gym's typing (IE: Mega Gyarados in a flying gym) is also allowed.
---------------------------------------------------------Additional Rules Info---------------------------------------------------------
* Stall Clause: In addition to only allowing the restricted number of healing moves and abilities, Players and Leaders are expected to keep Gyms fun for all parties by limiting the repeat usage of healing moves. You must take an action other than a healing move OR a protecting move at least once every third turn.
-- Example 1: You have a Blissey that knows Soft-Boiled as its healing move. You are being damaged by your opponent and choose to use Soft-Boiled to heal. You can only use Soft-Boiled twice in a row before you are required to use a different, non-healing, move or another acceptable action such as switching out your Pokémon.
-- Example 2: Your Alomomola knows Wish and Protect. You may only use the Wish+Protect combination one time a in a row (two moves, same as before) before needing to use a different, non-healing non-protecting move. This would also apply to using Recover + Protect, Successfully using Protect twice in a row, etc.
-- Abilities that can heal that we consider "Healing Abilities": Regenerator, Poison Heal, Harvest, Cheek Pouch, Hospitality (doubles only), Rain Dish, and Ice Body.
-- Abilities that can heal that we DO NOT consider "Healing Abilities": Grassy Surge, Seed Sower, Volt Absorb, Water Absorb, Dry Skin, Earth Eater.
Rules apply to both Gym Leaders & Challengers unless stated otherwise.
* You may not use any Pokémon or items that are banned from the S/V National Dex meta. [Click here to see a list of restrictions
[https://www.smogon.com/dex/sv/formats/national-dex/].
* The following Pokémon are allowed: Dragapult, Annihilape, Dracovish, Roaring Moon, and Eternal (AZ) Floette
* You must follow the Pokémon Limits [Gyms are 4v4 battles].
* You cannot use the following moves: Triple Axel, Springtide Storm, Technoblast, Rage Fist, Fishious Rend, Double Iron Bash, Baton Pass, Destiny Bond, Dragon Rage, Dragon Tail, Endeavor, Whirlwind, Roar, Circle Throw or Transform.
* You cannot use the following items: Weakness Policy, Red Card and Rusted Shield
* You cannot use Pokémon with the following abilities: Arena Trap, Imposter, Mirror Armor (bugged), Moody, Power Construct or Shadow Tag.
* You must follow the following clauses in all battles: Bag, Evasion, OHKO, Sleep and Species [For more info Click Here [https://www.smogon.com/ss/articles/clauses]].
* You must follow Stall Clause (You may not have more than two direct/indirect healing moves and one healing ability)-- See Additional Information below.
*Revival Blessing Clause: Players cannot use Revival Blessing more than one (1) time per battle. This includes using Revival Blessing via moves like Sleep Talk or Copycat/Mirror Move/etc.
* Battle Rules should always be used to raise the level of Challengers Pokémon to lvl 100.
Challenger Exclusive Rules:
* You must always throw out your Pokémon before the leader and start with the same Pokémon.
* You may not name your Pokémon names with the intent to confuse your opponent. (IE: Renaming a Honchcrow to Crobat to make your opponent think they can use a psychic move on it.)
* You may only bring 4 Pokémon with you to a battle.
* You may not borrow Pokémon from other players in order to challenge gyms, they must be your own Pokémon, that you have trained with your ideas. If you’ve purchased a Pokémon in a trade you may still challenge a gym as long as it follows the previous rules. Gym Leaders may still disqualify you if they feel you’re using a Pokémon/team that’s not yours. For example if you’re using the same team & strategy that a Gym Leader lost to the previous day, they may see fit to disqualify you. You will be punished accordingly.
* You may not disclose any Gym Leader teams or counters/strategies in order to beat specific Gym Leaders/Gyms (Jail).
Leader Exclusive Rules:
* You must use at least three (3) Pokémon that align with your gym type, but you may use one (1) Pokémon that is a typing of your choice as your 'Wildcard' mon.
* Your Pokémon should be the exact level of the gym cap.
* A Mega Pokémon that does not start out as the same typing as the gym, but mega evolves into the typing is allowed (IE: Mega Lopunny in a fighting gym). It must mega the first turn that it is able.
*A Mega Pokémon that starts with the same typing as the gym, but mega evolves into a typing other than the gym's typing (IE: Mega Gyarados in a flying gym) is also allowed.
---------------------------------------------------------DASH 6v6 DUAL-TYPE SINGLES RULES---------------------------------------------------------
Rules apply to both Gym Leaders & Challengers unless stated otherwise.
* You may not use any Pokémon or items that are banned from the S/V National Dex meta. [Click here to see a list of restrictions
[https://www.smogon.com/dex/sv/formats/national-dex/].
* The following Pokémon are allowed: Dragapult, Annihilape, Dracovish, Roaring Moon, and Eternal (AZ) Floette
* You must follow the Pokémon Limits [Gyms are 6v6 battles].
* You cannot use the following moves: Triple Axel, Springtide Storm, Technoblast, Rage Fist, Fishious Rend, Double Iron Bash, Baton Pass, Destiny Bond, Dragon Rage, Dragon Tail, Endeavor, Whirlwind, Roar, Circle Throw or Transform.
* You cannot use the following items: Weakness Policy, Red Card and Rusted Shield.
* You cannot use Pokémon with the following abilities: Arena Trap, Imposter, Mirror Armor (bugged), Moody, Power Construct or Shadow Tag.
* You must follow the following clauses in all battles: Bag, Evasion, OHKO, Sleep and Species [For more info Click Here [https://www.smogon.com/ss/articles/clauses]].
* You must follow Stall Clause (You may not have more than three direct/indirect healing moves and two healing abilities) --See Additional Information below.
*Revival Blessing Clause: Players cannot use Revival Blessing more than one (1) time per battle. This includes using Revival Blessing via moves like Sleep Talk or Copycat/Mirror Move/etc.
* Battle Rules should always be used to raise the level of Challengers Pokémon to lvl 100.
Challenger Exclusive Rules:
* You must always throw out your Pokémon before the leader and start with the same Pokémon.
* You may not name your Pokémon names with the intent to confuse your opponent. (IE: Renaming a Honchcrow to Crobat to make your opponent think they can use a psychic move on it.)
* You may not borrow Pokémon from other players in order to challenge gyms, they must be your own Pokémon, that you have trained with your ideas. If you’ve purchased a Pokémon in a trade you may still challenge a gym as long as it follows the previous rules. Gym Leaders may still disqualify you if they feel you’re using a Pokémon/team that’s not yours. For example if you’re using the same team & strategy that a Gym Leader lost to the previous day, they may see fit to disqualify you. You will be punished accordingly.
* You may not disclose any Gym Leader teams or counters/strategies in order to beat specific Gym Leaders/Gyms (Jail).
Leader Exclusive Rules:
* You must use three (3) Pokémon that align with each of the gym's types (Example: In a Poison/Dark Gym, you must use three Pokémon that have the poison typing, and three that have the dark typing). If a Pokémon is both types, you may choose which type it counts towards (Example: Alolan Muk could be used as either type).
* Your Pokémon should be the exact level of the gym cap.
* A Mega Pokémon that does not start out as the same typing as the gym, but mega evolves into the typing is allowed (IE: Mega Lopunny in a fighting gym). It must mega the first turn that it is able.
*A Mega Pokémon that starts with the same typing as the gym, but mega evolves into a typing other than the gym's typing (IE: Mega Gyarados in a flying gym) is also allowed.
---------------------------------------------------------Additional Rules Info---------------------------------------------------------
* Stall Clause: In addition to only allowing the restricted number of healing moves and abilities, Players and Leaders are expected to keep Gyms fun for all parties by limiting the repeat usage of healing moves. You must take an action other than a healing move OR a protecting move at least once every third turn.
-- Example 1: You have a Blissey that knows Soft-Boiled as its healing move. You are being damaged by your opponent and choose to use Soft-Boiled to heal. You can only use Soft-Boiled twice in a row before you are required to use a different, non-healing, move or another acceptable action such as switching out your Pokémon.
-- Example 2: Your Alomomola knows Wish and Protect. You may only use the Wish+Protect combination one time a in a row (two moves, same as before) before needing to use a different, non-healing non-protecting move. This would also apply to using Recover + Protect, Successfully using Protect twice in a row, etc.
-- Abilities that can heal that we consider "Healing Abilities": Regenerator, Poison Heal, Harvest, Cheek Pouch, Hospitality (doubles only), Rain Dish, and Ice Body.
-- Abilities that can heal that we DO NOT consider "Healing Abilities": Grassy Surge, Seed Sower, Volt Absorb, Water Absorb, Dry Skin, Earth Eater.
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