lenonino
New member
Hello my name is Lenonino and I Just come here peacefully to just state my personal opinion which is nothing against any of the gymleaders at all that I Have been facing but more that I Feel that it is wrong in itself.
I Am talking about PP Stalling.
It has been pretty clear in my mind over the past 15 years of playing this game what pp stalling is and I Have never really heard anyone say anything different about it at all for that time. In multiple occasions when I Have been using cosmic power on the server with my clefable to be able to boost my stats against my opponent. Using Cosmic power is a way so that I May use stored power effectively. When I Use Moonlight to heal back up 2-3 times in a row it has absolutely 0 to do with pp stalling. Moonlight has 5 pp if anyone even wondered that in the first place and yes can be maxed out by items but its not something that I Have done. Using moonlight in a way when you are setting up allows you to get another cosmic power up or perhaps survive 1-4 more hits from your opponent so that you can take advantage of the situation and win. This has absolutely 0 and i mean 0 to do with pp stalling. I Have really been enjoying my stay at the server and this again is absolutely nothing against anyone just that I Think that its a rule that in my personal opinion is a bit too radically used by some, and again I Want us all to be friends still so nobody should feel offended by this in general.
Let me demonstrate an example of what pp stalling is for me:
The user has 0 moves left on the mon except defog and haze and the opponent can not attack you effectively so you just wait there for 20-25 turns for them to run out of pp.
This is also another example:
Toxapex Used Haze
Pyukumuku Used Haze
Toxapex Used Haze
Pyukumuku Used Haze
(Goes on and on and on)
Attacking user has 5 pp left:
Zapdos uses Roost
Rillaboom uses Grassy Glide
Finally Rillaboom uses struggle and zapdos wins that way.
A user is spamming recover/roost until the opponent runs out of pp.
An instance that is NOT pp stalling (In my eyes)
Dragonite uses Dragon Dance 3-4 times
Dragonite uses Roost 2-3 times
Toxapex uses Scald 5-7 times
And finally Dragonite uses Earthquake and Extreme speed to finish the rest of the team off
Same strat can be used with mons such as Clefable CP/CM/Stored Power Soft-Boiled/Roost Corviknight Roost/Iron Defence Body press Volcarona Quiver Dance/Roost/Heat Wave/Bug buzz
PP Stalling is described in a completely different way everywhere else but on this server so I Am very surprised in general.
Also i have noticed in the rules it says no variations of pp stalling and this is not a variation of a pp stall. It is a strat to boost your stats to be more efficient it has nothing to do with wasting turns and pp from the opponent its a part of the game.
Feel free to share if you disagree with me and I Have a lot of love for the community and a lot of respect for all of you guys so please once more do not feel offended and lets just have a conversation about this as I See it as a very important matter to discuss.
Examples of other Pokemon communities online (Not pixelmon) Describing pp stalling:
-Smogon https://www.smogon.com/forums/threads/philosophy-of-stall.3588352/ Here you have a link to Smogon where some of the mods and honored players that have won several awards on the platform explain why things like stalling for 30 turns is a strat, Now I Am still not a fan of PP Stalling but this is what they describe pp stalling as which is something that they still allow although I Would not want this server to go that far to allow it they still have a point. And this matter that has happened is not even close to pp stalling and we are talking about 2-3 turns. However what is not allowed on there is a different kind of stall which is time stalling and its not time stalling to waste 1 minute setting up 3 cosmic powers and using moonlight once or twice.
- One of the bigger Pokemon games on the PC (mmo) Not sure If i am allowed to type the name even if this is a pixelmon server I Want to be careful:
PP-stalling: Using moves to unnecessarily extend a matches duration with no proper reasoning such as using healing moves instead of attacking.
(Except that if you heal with a thought in mind of getting off another cosmic power/Dragon dance/quiver dance and allow you to survive 1-3 more hits and then kill it is for a PROPER REASON.)
Thank you folks have a wonderful day and please do not hate me for having this opinion about this matter if its different from yours.
Kind Regards
Lenonino
I Am talking about PP Stalling.
It has been pretty clear in my mind over the past 15 years of playing this game what pp stalling is and I Have never really heard anyone say anything different about it at all for that time. In multiple occasions when I Have been using cosmic power on the server with my clefable to be able to boost my stats against my opponent. Using Cosmic power is a way so that I May use stored power effectively. When I Use Moonlight to heal back up 2-3 times in a row it has absolutely 0 to do with pp stalling. Moonlight has 5 pp if anyone even wondered that in the first place and yes can be maxed out by items but its not something that I Have done. Using moonlight in a way when you are setting up allows you to get another cosmic power up or perhaps survive 1-4 more hits from your opponent so that you can take advantage of the situation and win. This has absolutely 0 and i mean 0 to do with pp stalling. I Have really been enjoying my stay at the server and this again is absolutely nothing against anyone just that I Think that its a rule that in my personal opinion is a bit too radically used by some, and again I Want us all to be friends still so nobody should feel offended by this in general.
Let me demonstrate an example of what pp stalling is for me:
The user has 0 moves left on the mon except defog and haze and the opponent can not attack you effectively so you just wait there for 20-25 turns for them to run out of pp.
This is also another example:
Toxapex Used Haze
Pyukumuku Used Haze
Toxapex Used Haze
Pyukumuku Used Haze
(Goes on and on and on)
Attacking user has 5 pp left:
Zapdos uses Roost
Rillaboom uses Grassy Glide
Finally Rillaboom uses struggle and zapdos wins that way.
A user is spamming recover/roost until the opponent runs out of pp.
An instance that is NOT pp stalling (In my eyes)
Dragonite uses Dragon Dance 3-4 times
Dragonite uses Roost 2-3 times
Toxapex uses Scald 5-7 times
And finally Dragonite uses Earthquake and Extreme speed to finish the rest of the team off
Same strat can be used with mons such as Clefable CP/CM/Stored Power Soft-Boiled/Roost Corviknight Roost/Iron Defence Body press Volcarona Quiver Dance/Roost/Heat Wave/Bug buzz
PP Stalling is described in a completely different way everywhere else but on this server so I Am very surprised in general.
Also i have noticed in the rules it says no variations of pp stalling and this is not a variation of a pp stall. It is a strat to boost your stats to be more efficient it has nothing to do with wasting turns and pp from the opponent its a part of the game.
Feel free to share if you disagree with me and I Have a lot of love for the community and a lot of respect for all of you guys so please once more do not feel offended and lets just have a conversation about this as I See it as a very important matter to discuss.
Examples of other Pokemon communities online (Not pixelmon) Describing pp stalling:
-Smogon https://www.smogon.com/forums/threads/philosophy-of-stall.3588352/ Here you have a link to Smogon where some of the mods and honored players that have won several awards on the platform explain why things like stalling for 30 turns is a strat, Now I Am still not a fan of PP Stalling but this is what they describe pp stalling as which is something that they still allow although I Would not want this server to go that far to allow it they still have a point. And this matter that has happened is not even close to pp stalling and we are talking about 2-3 turns. However what is not allowed on there is a different kind of stall which is time stalling and its not time stalling to waste 1 minute setting up 3 cosmic powers and using moonlight once or twice.
- One of the bigger Pokemon games on the PC (mmo) Not sure If i am allowed to type the name even if this is a pixelmon server I Want to be careful:
PP-stalling: Using moves to unnecessarily extend a matches duration with no proper reasoning such as using healing moves instead of attacking.
(Except that if you heal with a thought in mind of getting off another cosmic power/Dragon dance/quiver dance and allow you to survive 1-3 more hits and then kill it is for a PROPER REASON.)
Thank you folks have a wonderful day and please do not hate me for having this opinion about this matter if its different from yours.
Kind Regards
Lenonino