Legendarys spawn rate

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JolteonAn

New member
Jan 10, 2021
3
2
3
Hi PokeSaga Staff Team or who is reading this.
I think legendary spawn rate is super low and you need to wait 6 hours or something like for a legendary to spawn but the chance of it spawning at you is low.
Thats why i think u should set the chance up so players can get a good fight and get some legendarys
- JolteonAn
 

Recanth

New member
Jan 21, 2021
1
0
1
With people having some legendaries it will be harder for people to defeat them.
 

Sir_LongBeard

New member
Jan 13, 2021
14
1
3
With people having some legendaries it will be harder for people to defeat them.
The problem with this though, is that not many people have legendary/mythical pokemon. Thus, the only way would be to buy them. As this would benefit Pokesaga, I would think partially of the opposite for the buyers, as you don't even have control of the legendary you can get. I could waste 20$ on a shamin, so I agree with JolteonAn that legendary/mythical spawns need to be upped.
 

pebble

Member
Jan 22, 2021
32
7
8
Hi PokeSaga Staff Team or who is reading this.
I think legendary spawn rate is super low and you need to wait 6 hours or something like for a legendary to spawn but the chance of it spawning at you is low.
Thats why i think u should set the chance up so players can get a good fight and get some legendarys
- JolteonAn
I agree all the bad players never get a legendary because all the good players get them in like 2 seconds
 
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Reactions: JolteonAn

nobuddy

Ex-Manager of PokeSaga • 21 • United States
Staff member
SeniorAdmin
SilverStaff
Jan 8, 2021
98
10
8
I agree and disagree with some of the points here.
As the server time goes on and the map goes on players will find multiple other ways to get legends aside from just natural spawns;
  • /quests - There is multiple quests that you can do to get legends/shinies/mythicals etc and a bunch of other economy based rewards (Which you can use to purchase legends.)
  • /skills - You can get Skill Crates from for a chance for other keys to get legends/Ditto's as long as you do the skills line.
  • /dex - You can get a Legend at 50% completed dex and a Shiny Legend at 100%.
  • /glr - You can get multiple legends/keys from being a Gym Leader and taking battles (Granted you have to become a Gym Leader to access these, so start building your teams and applying!)
  • Most (if not all) of the crates has a chance to get you a legend (even Voting, which you get 5 for free everyday, unless you're Omega then you get 10). There is multiple ways to get crate keys such as Flash Hunts, DropCrates, /quests, /skills, etc..
  • Dynamax Raids / World Bosses - Dynamax Raids give you a Boss Key/Shards if you're the first to beat it which you can get very good rewards from the Boss Crate and defeating World Bosses gets you tokens/crate keys which you can use the crate keys to get legends and tokens to sell for money which you can then use the money to buy legends.
  • Events - winning an event gives you Event Crate keys which you can get random shiny/Pokemon that has a chance to get a legend from.

    "The problem with this though, is that not many people have legendary/mythical pokemon. Thus, the only way would be to buy them. As this would benefit Pokesaga, I would think partially of the opposite for the buyers, as you don't even have control of the legendary you can get. I could waste 20$ on a shamin, so I agree with JolteonAn that legendary/mythical spawns need to be upped." As stated above there is multiple other ways to get legends so the only way wouldn't be to buy them, just playing the game will get you legends over time as long as you're actually attempting to get them.

    "I agree all the bad players never get a legendary because all the good players get them in like 2 seconds" This is true and not true, "good" players don't get an increased chance for legends to spawn on them, they just understand how legend spawning works. Legends spawn every 8-10 hours on /ll, and every vote party (vote party legend resetting the 8-10h cooldown.) Around those 2 hours they will spend time in the biome they want a legend from to give them a chance to get the legend that is going to spawn.

    I believe the spawn chances for legends are fair and fine, as long as you're doing the other things our servers have to provide until a chance arises for a legend to spawn.

    Note: There is other things I could've listed but the things listed tend to be the most coherent tactics you can do to get multiple legends.
 

pebble

Member
Jan 22, 2021
32
7
8
I agree and disagree with some of the points here.
As the server time goes on and the map goes on players will find multiple other ways to get legends aside from just natural spawns;
  • /quests - There is multiple quests that you can do to get legends/shinies/mythicals etc and a bunch of other economy based rewards (Which you can use to purchase legends.)
  • /skills - You can get Skill Crates from for a chance for other keys to get legends/Ditto's as long as you do the skills line.
  • /dex - You can get a Legend at 50% completed dex and a Shiny Legend at 100%.
  • /glr - You can get multiple legends/keys from being a Gym Leader and taking battles (Granted you have to become a Gym Leader to access these, so start building your teams and applying!)
  • Most (if not all) of the crates has a chance to get you a legend (even Voting, which you get 5 for free everyday, unless you're Omega then you get 10). There is multiple ways to get crate keys such as Flash Hunts, DropCrates, /quests, /skills, etc..
  • Dynamax Raids / World Bosses - Dynamax Raids give you a Boss Key/Shards if you're the first to beat it which you can get very good rewards from the Boss Crate and defeating World Bosses gets you tokens/crate keys which you can use the crate keys to get legends and tokens to sell for money which you can then use the money to buy legends.
  • Events - winning an event gives you Event Crate keys which you can get random shiny/Pokemon that has a chance to get a legend from.

    "The problem with this though, is that not many people have legendary/mythical pokemon. Thus, the only way would be to buy them. As this would benefit Pokesaga, I would think partially of the opposite for the buyers, as you don't even have control of the legendary you can get. I could waste 20$ on a shamin, so I agree with JolteonAn that legendary/mythical spawns need to be upped." As stated above there is multiple other ways to get legends so the only way wouldn't be to buy them, just playing the game will get you legends over time as long as you're actually attempting to get them.

    "I agree all the bad players never get a legendary because all the good players get them in like 2 seconds" This is true and not true, "good" players don't get an increased chance for legends to spawn on them, they just understand how legend spawning works. Legends spawn every 8-10 hours on /ll, and every vote party (vote party legend resetting the 8-10h cooldown.) Around those 2 hours they will spend time in the biome they want a legend from to give them a chance to get the legend that is going to spawn.

    I believe the spawn chances for legends are fair and fine, as long as you're doing the other things our servers have to provide until a chance arises for a legend to spawn.

    Note: There is other things I could've listed but the things listed tend to be the most coherent tactics you can do to get multiple legends.
yes I know and about the “i agree all the bad players never get a legendary because all the good players get them in like 2 seconds" well it’s more like the “bad players” find the legendary then at the same time the “good players” come snatch them with a master ball and also I spent 62 dollars on 2 virizion
 

pebble

Member
Jan 22, 2021
32
7
8
I agree and disagree with some of the points here.
As the server time goes on and the map goes on players will find multiple other ways to get legends aside from just natural spawns;
  • /quests - There is multiple quests that you can do to get legends/shinies/mythicals etc and a bunch of other economy based rewards (Which you can use to purchase legends.)
  • /skills - You can get Skill Crates from for a chance for other keys to get legends/Ditto's as long as you do the skills line.
  • /dex - You can get a Legend at 50% completed dex and a Shiny Legend at 100%.
  • /glr - You can get multiple legends/keys from being a Gym Leader and taking battles (Granted you have to become a Gym Leader to access these, so start building your teams and applying!)
  • Most (if not all) of the crates has a chance to get you a legend (even Voting, which you get 5 for free everyday, unless you're Omega then you get 10). There is multiple ways to get crate keys such as Flash Hunts, DropCrates, /quests, /skills, etc..
  • Dynamax Raids / World Bosses - Dynamax Raids give you a Boss Key/Shards if you're the first to beat it which you can get very good rewards from the Boss Crate and defeating World Bosses gets you tokens/crate keys which you can use the crate keys to get legends and tokens to sell for money which you can then use the money to buy legends.
  • Events - winning an event gives you Event Crate keys which you can get random shiny/Pokemon that has a chance to get a legend from.

    "The problem with this though, is that not many people have legendary/mythical pokemon. Thus, the only way would be to buy them. As this would benefit Pokesaga, I would think partially of the opposite for the buyers, as you don't even have control of the legendary you can get. I could waste 20$ on a shamin, so I agree with JolteonAn that legendary/mythical spawns need to be upped." As stated above there is multiple other ways to get legends so the only way wouldn't be to buy them, just playing the game will get you legends over time as long as you're actually attempting to get them.

    "I agree all the bad players never get a legendary because all the good players get them in like 2 seconds" This is true and not true, "good" players don't get an increased chance for legends to spawn on them, they just understand how legend spawning works. Legends spawn every 8-10 hours on /ll, and every vote party (vote party legend resetting the 8-10h cooldown.) Around those 2 hours they will spend time in the biome they want a legend from to give them a chance to get the legend that is going to spawn.

    I believe the spawn chances for legends are fair and fine, as long as you're doing the other things our servers have to provide until a chance arises for a legend to spawn.

    Note: There is other things I could've listed but the things listed tend to be the most coherent tactics you can do to get multiple legends.
but if you guys don’t improve the spawn rate well thanks for the other ways
 

Sir_LongBeard

New member
Jan 13, 2021
14
1
3
I agree and disagree with some of the points here.
As the server time goes on and the map goes on players will find multiple other ways to get legends aside from just natural spawns;
  • /quests - There is multiple quests that you can do to get legends/shinies/mythicals etc and a bunch of other economy based rewards (Which you can use to purchase legends.)
  • /skills - You can get Skill Crates from for a chance for other keys to get legends/Ditto's as long as you do the skills line.
  • /dex - You can get a Legend at 50% completed dex and a Shiny Legend at 100%.
  • /glr - You can get multiple legends/keys from being a Gym Leader and taking battles (Granted you have to become a Gym Leader to access these, so start building your teams and applying!)
  • Most (if not all) of the crates has a chance to get you a legend (even Voting, which you get 5 for free everyday, unless you're Omega then you get 10). There is multiple ways to get crate keys such as Flash Hunts, DropCrates, /quests, /skills, etc..
  • Dynamax Raids / World Bosses - Dynamax Raids give you a Boss Key/Shards if you're the first to beat it which you can get very good rewards from the Boss Crate and defeating World Bosses gets you tokens/crate keys which you can use the crate keys to get legends and tokens to sell for money which you can then use the money to buy legends.
  • Events - winning an event gives you Event Crate keys which you can get random shiny/Pokemon that has a chance to get a legend from.

    "The problem with this though, is that not many people have legendary/mythical pokemon. Thus, the only way would be to buy them. As this would benefit Pokesaga, I would think partially of the opposite for the buyers, as you don't even have control of the legendary you can get. I could waste 20$ on a shamin, so I agree with JolteonAn that legendary/mythical spawns need to be upped." As stated above there is multiple other ways to get legends so the only way wouldn't be to buy them, just playing the game will get you legends over time as long as you're actually attempting to get them.

    "I agree all the bad players never get a legendary because all the good players get them in like 2 seconds" This is true and not true, "good" players don't get an increased chance for legends to spawn on them, they just understand how legend spawning works. Legends spawn every 8-10 hours on /ll, and every vote party (vote party legend resetting the 8-10h cooldown.) Around those 2 hours they will spend time in the biome they want a legend from to give them a chance to get the legend that is going to spawn.

    I believe the spawn chances for legends are fair and fine, as long as you're doing the other things our servers have to provide until a chance arises for a legend to spawn.

    Note: There is other things I could've listed but the things listed tend to be the most coherent tactics you can do to get multiple legends.
Thank you for that notification Buddy.
 

Simply_Robin

New member
Jan 23, 2021
11
7
3
Increasing spawn rates could ruin the economy plus unless it was a significant change your point about "good players" getting it would still stand and therefore you would just be giving them more legendary pokemon. The point of legendary pokemon is to be a cool reward or something rare. Not something you should have because you feel like you deserve it.
 

CatBroPlays

New member
Feb 2, 2021
18
2
3
The other problem is with legendarys they spawn in and last not even 5 minutes cause it spawned on an afk person so if there was a way to remove afk people from it that would 1 make players more active 2 counter legendarys de spawning as often
 
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Reactions: Recanth

JolteonAn

New member
Jan 10, 2021
3
2
3
I See now but it was when i just started i see what you mean and i also know it. Soo i don't agree with myself anymore, Its more fun to wait a long time to get your favourite legendary, and you can get money to buy them from others.
 
Last edited:

sulvers

New member
Dec 30, 2021
8
0
1
supply and demand, legends would be worthless with hundreds of the same legends on the server.
 

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